Stable Housing is easy to underestimate because the objective sounds simpler than the preparation behind it. You need five Lure Grenades, and that can hurt if you've been burning utility items during regular runs. Before you start throwing them around, check your stash and compare your stock with the crafting details in
ARC Raiders BluePrints
so you know whether you're ready to finish the requirement or still need to gather parts.
How many Lure Grenades does Stable Housing require in ARC Raiders
Stable Housing requires five Lure Grenades. That's the main item check tied to the quest, so don't treat these grenades as spare throwables once you're close to completing it. Lure Grenades are Uncommon quick-use grenades. When thrown, they stick to a surface, an ARC machine, or another Raider, then make enough noise to pull nearby ARC attention toward them. The effect lasts for 15 seconds and reaches a 50-meter radius. In practice, that makes them useful for creating a short opening, but the quest requirement changes how you should value them. A grenade spent for convenience is one less item toward Stable Housing, and replacing it may take more effort than expected if your materials are low.
How can you get Lure Grenades and avoid wasting them
You can find Lure Grenades while scavenging, or craft them after unlocking the blueprint. The blueprint comes from the Greasing Her Palms quest. Once learned, the grenade is made at Utility Station 2 with one Speaker Component and one Electrical Component. That recipe is manageable, but five grenades still means five Speaker Components and five Electrical Components if you craft the entire set. Keep that math in mind before recycling parts or spending the grenades on a risky escape.
Lure Grenades are also used by Clamoring for Attention, which needs five, and On Deaf Ears, which needs three, so it's smart to check your active quest requirements before handing any in. Recycling or salvaging one Lure Grenade returns one Speaker Component, but that doesn't make breaking them down a good shortcut for Stable Housing. You'd still need to replace the grenade and provide the Electrical Component again. My approach is simple: hold five in storage first, then use extras for runs. If you already have some found through scavenging, save those and craft only the missing amount. Players comparing their stash against other
ARC Raiders Items
should keep the five grenades separate from materials meant for salvage or crafting. That small bit of inventory discipline prevents an annoying last-minute farm.